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Level Design
Charles-Olivier Péloquin
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Unreal 4 & 5 (visual scripting)
Unity (C# scripting)
Illustrator
Sketch Up
3Ds Max
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I'm a level designer and design teacher with a management background and valuable technical skills. Also, I sometimes draw.
SOFTWARES
Architectural and organic layout
Environnemental storytelling
Open World and RPG
Coop design
Verticality
SPECIALIZATION
I VALUE
Cooperation
Empathic communication
Iterative process
D&D
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LEVEL DESIGN
Unannonced AAA project
Currently working as a Level Designer at Eidos Montréal, more info to come soon!
Tasks
Eidos Montréal (in collaboration with Playground Games)
Fable
As a Level Designer, my primary responsibility was to design and build the open world in collaboration with Playground Games. I created the macro environment layout, defined the activity density for my assigned region, and then designed and produced the open-world activities within it. I was also responsible for planning navigation flows, including the main path and secondary routes.
Tasks
Gotham Knights | Heroic Assault : The Kelvin Incident

As a Level Designer, my main task was to design and create the Blackgate processing station arena from 2D sketch to launch (see video at 50:20 for one of the activities I made). This includes 3D greyblock in UE4 as well as integration of multiple activies, AIs and design ingredients. I also designed connectors and helped on multiple other arenas.
Tasks
Design intention
Fighting arena with fast paced and vertical gameplay
Raplayable with three different activities
COOP design for up to four players
By Breaking Walls
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Away : The Survival Series
As a Level Designer I made organic open world layouts and VR prototypes. Since we where a small team I also had to work on technical tasks such as AI prototyping in blueprint and animation blueprint creation
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Tasks
Best In Play - GDC 2019
Indie Arena Booth - Selection at Gamescom 2021
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Awards



1/1
Dystopy
As a Level Designer I made the 6th level of the game (beat em'up platformer) from start to launch in collaboration with the level artist.
Tasks
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